![]() ![]() Atomville USA, a subterranean shelter designed to allow inhabitants to. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Exploring the past's future Central to the player experience in Fallout is the. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. For example, if your explorer has been going strong for 7 hours but you need to head to sleep, it might be safer to recall them instead of risking death. I prefer to do this right before bed, since he will take no more damage on the way home. These weapons can help prepare your dwellers for vault incidents and attacks. Recall your explorer when you will no longer be able to micromanage him and watch his health. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. only travel out of necessity, not to explore the remains, however impressive. ![]() ![]() Rather focus on expanding when you have enough electricity capacity. You need shelter to survive, and a clear evolution between Black Isle and. Dwellers sent to explore the wasteland may find locations to explore as random encounters. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room. ![]()
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